|Afrika Korps Command Cards (FW242C)|
Contains 34 cards to enhance your force, field iconic warriors and cutomise your units.
Command Cards provide Flames Of War generals with a way to further personalise and enhance their forces.
|These optional cards include a range of options that can enhance or change your gaming experience by adding new Formations, Upgrades and Warriors, giving you even more choice when building your force.|
Many Command cards are hidden until they are used, so you’re never quite sure what your opponent’s battle plans are until they are revealed. While hidden, Command cards do not affect their attached unit—a player must reveal them if they wish to gain the benefits of the card. Some Command cards must be revealed at the start of the game; these cards are used to build your army and have the keyword ‘Build’.
|Command cards can be added to your force in two ways. You can add them to your normal point cost, just as you would add a Unit to your force, or you and your opponent can agree on a set amount of points that each may use just to add Command cards to their lists.|
|Afrika Korps Command Card List|
Certain familiar special rules like the old Tiger Ace abilities live on as Command cards. Some might seem pricey at first, but in the hands of a clever commander, they can be worth every point.